Open-source News

NVIDIA RTX Remix 0.4 Released With Updated DXVK, Performance Improvements & Fixes

Phoronix - Mon, 01/22/2024 - 23:52
As part of the NVIDIA GeForce RTX 40 series launch RTX Remix was announced for helping game modders remaster older game titles for RTX/ray-tracing. RTX Remix 0.1 debuted last April as the initial version of their software to provide path-tracing support for classic games. Out today is the latest work for helping to remaster classic games with the debut of RTX Remix 0.4...

FreeBSD Considers Making Use Of Rust Within Its Base System

Phoronix - Mon, 01/22/2024 - 23:05
FreeBSD developers are currently weighing the benefits and costs of allowing the Rust programming language to be used within the FreeBSD base system...

Fedora Linux 40 Looks To Replace iotop With iotop-c

Phoronix - Mon, 01/22/2024 - 21:45
Fedora Linux already ships an iotop-c package for this C alternative the the common iotop program for reporting I/O metrics under Linux, but with the upcoming Fedora 40 release it's looking at having iotop-c replace the original iotop...

Linux Mint 21.3 EDGE ISOs Now Available For Running On Linux 6.5

Phoronix - Mon, 01/22/2024 - 19:52
Released earlier this month was Linux Mint 21.3 and out-of-the-box it continues to run on the Linux 5.15 LTS kernel... Quite old at this point and was the Ubuntu 22.04 default for which Linunx Mint 21 is based. For those unable to boot Linux Mint 21.3 due to running on newer AMD/Intel hardware or other platform compatibility issues, the Linux Mint 21.3 EDGE ISOs are now published that utilize Linux 6.5 by default...

GNOME's Dynamic Triple Buffering Now Latency Optimized For Raspberry Pi & X.Org

Phoronix - Mon, 01/22/2024 - 19:36
While back in December the GNOME dynamic triple buffering was self-proclaimed to be "ready to merge", so far that hasn't happened yet. With the GNOME 46 feature freeze scheduled for 10 February, it remains to be seen if this long-worked-on dynamic triple/double buffering will be ready in time for this six month release. In any event, this past week saw a new optimization queued for this code...

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