While the Vulkan high performance graphics and compute API is backed by many vendors, Microsoft and Apple are two notable organizations that haven't backed this Khronos Group standard. For Microsoft's part, they obviously prefer their in-house Direct3D. However, Microsoft is making preparations for submitting their first Vulkan extension...
AMD engineers have been working out many quirks and oddities in system suspend/resume handling to make it more reliable on their hardware particularly around Ryzen laptops. In addition to suspend/resume reliability improvements and suspend-to-idle (s2idle) enhancements, one of their engineers also discovered an easy one-liner as a small step to speeding up system resume time...
Ivan Orlov this past week posted the patches for VALSA, the Virtual ALSA sound driver that aims to help Linux kernel developers in testing and fuzzing of the sound subsystem...
Hans-Kristian Arntzen of Valve's Linux team has just released VKD3D-Proton 2.9 as the latest major update to this Direct3D 12 on Vulkan API implementation that is used by Steam Play (Proton) for running modern Windows games on Linux...
CodeWeavers, the company known for its CrossOver software for running Windows games/apps on Linux / macOS / Chrome OS and in turn being the main corporate backer to the Wine project, is now transitioned to being an employee ownership trust. This comes with Jeremy White deciding to leave the company after 27 years...
Due to the constantly evolving state of the open-source Linux graphics drivers in particular, here is a fresh look at an assortment of AMD Radeon GPUs making use of the Mesa 23.2 development code for the newest RadeonSI and RADV drivers paired with the recently released Linux 6.3 kernel. These open-source Radeon Linux gaming benchmark results are going up against various NVIDIA GeForce RTX 30/40 series graphics cards using the NVIDIA 530.41.09 release as its latest Linux driver.
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