JetBrains announced this week that via their 2024.2 Early Access Program that IntelliJ-based IDEs will now offer experimental Wayland support...
DXVK 2.4 has been released for this Direct3D over Vulkan API implementation...
Over the years there have been various attempts at getting the open-source RADV Vulkan driver on Windows, Faith Ekstrand of Collabora has been recently hacking on it and achieving success for having this popular Radeon Vulkan API driver for Linux working under Windows...
Adding to the growing list of changes that is making September's GNOME 47 desktop release quite a delight, the Mutter compositor has merged another great feature...
Basemark last week released GPUScore: Breaking Limit as a "groundbreaking cross-platform ray-tracing benchmark" that is scalable from mobile to desktops. They self-describe Breaking Limit as "the world's first true cross-platform benchmark for ray tracing." Given that and the benchmark meeting my benchmarking criteria, I've been trying it out on various AMD Radeon and NVIDIA GeForce graphics cards under Linux.
AMD's GPUOpen group this morning released the FidelityFX SDK 1.1 version that incorporates FidelityFX Super Resolution 3.1 (FSR 3.1) as the newet version of their game upscaling tech. Plus it introduces new components in the for of the Breadcrumbs Library and Brixelizer...
Merged for Mesa 24.2 is a massive set of patches providing a new platform abstraction for NVK, the open-source NVIDIA Vulkan driver. With this new platform abstraction it begins to open the door toward running the NVK driver on alternative kernel (DRM) drivers...
Pages