Luc Verhaegen has announced the return of the Graphics DevRoom for FOSDEM 2024 taking place in early February in Brussels...
The week began with Microsoft taking its Mesa Direct3D 12 code from OpenGL 4.3 to OpenGL 4.4 and then a short time after that reaching OpenGL 4.5. Microsoft now closed out the week by managing to get OpenGL 4.6 implemented atop Direct3D 12...
The Inkscape open-source graphics editor application that is popular among Linux users and has evolved into a viable alternative to the likes of Adobe Illustrator is celebrating its 20th anniversary...
The LLVM project is now employing profile-guided optimizations (PGO) when building their x86_64 Microsoft Windows release packages. Making use of PGO is able to make their Clang build a stunning 22% faster...
In addition to the many OpenGL and Vulkan open-source driver improvements building up for Mesa 24.0, the RadeonSI Gallium3D driver has also been preparing some video acceleration improvements for this next quarterly release...
Michal Jires of SUSE posted a new set of patches on Friday for implementing Incremental LTO support for the GNU Compiler Collection. The goal here with Incremental LTO is for reducing compile times while doing quick edit-compile cycles while employing Link-Time Optimizations...
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