The Linux 6.3 merge window has been off to a good start with Linus Torvalds receiving plenty of pull requests in advance, the other early pulls all coming in quite orderly, and no colorful commentary on any of the material set for Linux 6.3 even with the likes of Microsoft Pluton (TPM2 CRB). But today Torvalds' did feel the need to share some wisdom around Git merge log message advice...
Last week I published a number of Linux gaming benchmarks for the GeForce RTX 4080 and RTX 4090 high-end graphics cards now that they finally arrived for my Linux testing on Phoronix. For those more interested in creator workloads and GPU OpenCL and CUDA compute performance for these high-end consumer Ada Lovelace graphics cards, this article is for you with an initial look at the compute performance across a wide range of workloads from Blender OptiX and CUDA rendering to common OpenCL GPU benchmarks.
The much anticipated Godot 4.0 open-source, cross-platform game engine release is imminent. Out today is Godot 4.0 RC3 which could end up being the final test release before this big game engine release...
Sent out today for the Linux 6.3 kernel merge window are the updates to the printk code. Notable this time around are preparations to printk in working toward threaded/atomic consoles support. That threaded/atomic consoles support is all the more important as it's the last piece of the puzzle before the remainder of the real-time (PREEMPT_RT) patches can be upstreamed into the Linux kernel...
Merged back in December was the initial GCC Rust front-end "gccrs" for the GCC 13 compiler that will be released as stable within the next month or two. Squeezing today into the GCC 13 code-base is an additional 103 patches for this Rust front-end...
The openSUSE Leap 15.5 Beta builds have begun for helping to test out this Linux distribution update that is planned to be the last of the Leap 15 series...
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