It looks like Fedora could be taking on more mobile ambitions with a Phosh image now proposed for running that Wayland shell focused on smartphones and tablets while delivering a good GNOME-based experience. Separately, a change proposal is expected for also introducing a Fedora Linux image with KDE Plasma Mobile...
Back in 2019 NVIDIA open-sourced the PhysX 4.1 SDK and was working on a PhysX 5.0 open-source code drop while we haven't heard anything more on the matter in the past two years. Coming out this morning as a surprise is the NVIDIA PhysX 5.1 SDK open-source release...
When it comes to new AMD AM5 motherboards featuring an X670 series chipset, one of the cheapest options right now is the ASRock X670E PG Lightning that retails for around $249 USD. I picked up one of these motherboards at launch and has been working out well on Linux for those wanting to build a cost-minded AMD Zen 4 desktop system.
New to the upcoming Mesa 22.3 release is Rusticl as a Rust-written OpenCL implementation for Mesa drivers. Rusticl supports OpenCL 3.0, handles OpenCL images and other features, works with multiple drivers, and is modern and maintained. Already among Mesa developers is a discussion that has begun around removing the older "Clover" OpenCL Gallium3D implementation once Rusticl has firmly hit parity with that older, unmaintained state tracker...
It's been a long time since there has been much in the way of notable Nouveau DRM driver changes merged to the Linux kernel for improving the open-source NVIDIA graphics support. Fortunately, that is changing with Linux 6.2 set to receive a rather big update...
Since the Linux 5.19 kernel there have been many reports on Twitter, Reddit, or forums, and elsewhere over open-source AMD Radeon driver users experiencing crashes that often then appear in the kernel log around fences timing out. A fix for this show-stopping bug for AMD gamers looks like it will be coming to the Linux 6.2 kernel...
Towards the end of October there finally came about a patch series fleshing out the "accel" subsystem for the Linux kernel in preparing this new subsystem/framework that builds atop the Direct Rendering Manager (DRM) code and is designed for all the up and coming AI accelerator drivers for the kernel. Given the number of accelerator drivers from different vendors eyeing mainline kernel adoption, this new compute accelerator framework is quickly being formed...
The NVK open-source NVIDIA Vulkan driver that was started earlier this year and has been progressing nicely the past few months is starting to see work now on its own shader compiler where as up to this point has been relying on existing Nouveau Mesa code for code generation...
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