In addition to a new development release of Godot 4.0 out today, the other high profile open-source 3D game engine is Open 3D Engine (O3DE) that started last year from Amazon's Lumberyard Engine and now under the Linux Foundation's Open 3D Foundation. Out today is O3DE 22.05 for this high profile free software 3D game engine...
As outlined in yesterday's extensive article about NVIDIA's new open-source Linux kernel GPU driver, currently for consumer GeForce RTX GPUs the driver is considered of "alpha quality" while NVIDIA's initial focus has been on data center GPU support. In any event with having lots of Turing/Ampere GPUs around, I've been trying out this new open-source Linux kernel driver on the consumer GPUs. In particular, I've been curious about the performance of using this open-source kernel driver relative to the default, existing closed-source kernel driver. Here are some early benchmarks.
The AMD-owned Xilinx posted a new patch series today implementing a new DRM display driver for supporting their soft MIPI DSI Tx subsystem IP...
Given the NVIDIA open-source kernel driver code announcement from yesterday and also the Linux 5.19 merge window coming up soon with a host of AMDGPU/AMDKFD kernel driver improvements and starting to prepare support for RDNA3, it's time for some fun with numbers around driver sizes...
Godot 4.0 continues working its way towards release as the most acclaimed open-source game engine. Godot 4.0 brings Vulkan rendering, OpenXR support, and a ton of other features covered in the past few years for making it more competitive with commercial game engines. Out this morning is Godot 4.0 Alpha 8 with a few more improvements worth noting...
While open-source fans this morning are celebrating NVIDIA finally publishing open-source kernel driver code as a step to opening up their driver, open-source AMD Radeon driver developers are proceeding as normal and undeterred by NVIDIA's open kernel-only approach. Another batch of AMD graphics code was sent in this morning to DRM-Next and then over in user-space Mesa's RADV Vulkan driver has landed more task shader code...
While this week Microsoft issued a production release of CBL-Mariner 2.0 as its in-house Linux distribution, they are continuing to maintain CBL-Mariner 1.0 for the time being and have overnight issued its newest monthly release...
Pages