Open-source News

Valve To Formally Launch Steam Deck On 25 February, Shipping Begins 28 February

Phoronix - Thu, 01/27/2022 - 02:30
After slipping from the original shipping target of Q4 due to component shortages, Valve is making good on their Q1'2022 shipping plans for the Steam Deck...

SDL2 On Linux Now Prefers Wayland Over X11

Phoronix - Thu, 01/27/2022 - 02:22
With today's SDL2 Git, Wayland is now preferred over X.Org/X11 by default without having to set the SDL video driver environment variable...

Valve Working On Radeon Dynamic VRS For The Steam Deck To Increase Power Savings

Phoronix - Wed, 01/26/2022 - 22:17
Yet another open-source Radeon Vulkan "RADV" driver improvement being worked on by Valve's engineers is around better controlling variable rate shading "VRS" behavior with a focus on improving power savings for the Steam Deck...

Intel Celeron G6900 Benchmarks - Performance Of Intel's $40~60 Alder Lake Processor

Phoronix - Wed, 01/26/2022 - 20:30
At the top-end of Intel's current Alder Lake line-up is the Core i9 12900K while at the opposite end is the Celeron G6900... The Celeron G6900 is a dual-core Alder Lake processor with a suggested customer price of $42~52 USD (though for the limited quantities available, I ended up paying $69). Curiosity got the best of me for seeing how well this lowest-end Alder Lake part performs under Ubuntu Linux.

AMDVLK 2022.Q1.2 Released With Vulkan 1.3 Support

Phoronix - Wed, 01/26/2022 - 18:02
AMDVLK as AMD's official open-source Vulkan Linux driver derived from their Radeon Software driver sources but using the LLVM shader compiler back-end is out with a new release. AMD is ready with day-after support for the newly-launched Vulkan 1.3 specification for AMDVLK...

Intel's Vulkan Linux Driver Lands Dynamic Rendering Support

Phoronix - Wed, 01/26/2022 - 17:56
As part of pushing it across the Vulkan 1.3 milestone, Intel's open-source graphics driver developers have merged their VK_KHR_dynamic_rendering support to mainline...

Microsoft's Direct3D 12 Code For Mesa Now Supports OpenGL Tessellation Functionality

Phoronix - Wed, 01/26/2022 - 17:41
Microsoft's D3D12 Gallium3D code for Mesa 22.0 can now handle tessellations to expose GL_ARB_tessellation_shader in exposing OpenGL over Direct3D 12...

How are open source and cloud computing compatible?

opensource.com - Wed, 01/26/2022 - 16:00

It seems everyone is rushing to get their software on the cloud. The rapid growth of cloud computing has empowered hyperscaler cloud providers to market various technologies to feed the growing demand.

Hyperscalers are now providing full-stack capabilities to increase their footprint and further lock-in customers, making the cloud seem more like a threat than an open communal space. 

What does the cloud actually offer? Quite a lot, based on reports from the field:


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