Merged today to Mesa 25.2 is an adjustment for the Intel "ANV" open-source Vulkan driver to help with Direct3D games running under Linux with Valve's Steam Play via Proton + VKD3D...
Last month Intel software engineers began posting Linux enablement patches for Wildcat Lake. Some of those first patches were merged for Linux 6.16 while more work is forthcoming. Posted yesterday for the first time on the Linux kernel mailing list was enabling the NPU accelerator support for Wildcat Lake...
Since recently picking up a Qualcomm Snapdragon X Elite laptop for Linux testing now that the Linux support is starting to evolve into better shape (albeit still with many rough corners limiting the daily usability of such devices with Linux), one of the areas I was curious about was looking at the performance of Linux binaries with GCC vs. LLVM Clang. Here are some benchmarks for those wondering how the GCC and Clang compilers are competing on the Snapdragon X Elite with the Oryon CPU cores.
Just a few days after the FEX 2506 release for that open-source emulator enabling x86_64 binaries to run on ARM64 (AArch64) hosts, Box64 is out with its newest feature update for this open-source project with similar goals...
While the AMD Ryzen AI Max+ Strix Halo SoCs have a nice out-of-the-box experience with modern Linux distributions for the Radeon 8050S and Radeon 8060S graphics, if going for the recently-released Linux 6.15 kernel there are some performance gains to enjoy as well as if opting for the latest Mesa 25.2 development code for the latest RadeonSI OpenGL and RADV Vulkan driver support...
Following all of the Linux kernel graphics driver features merged last week for the Linux 6.16 kernel, sent out this morning were the initial batch of fixes to the Direct Rendering Manager (DRM) code. Besides fixes to these graphics / display / accelerator drivers, there is one new feature: the AMDKFD kernel compute driver can now be enabled on RISC-V systems...
Pages