Open-source News

Facebook + Intel Get Open-Source FSP Booting On Xeon Scalable

Phoronix - Fri, 04/17/2020 - 09:11
Facebook and Intel have been working on being able to enable Xeon Scalable Open Compute Project systems with an open-source FSP...

Wine Finally Starting To See Work On Better USB Support

Phoronix - Fri, 04/17/2020 - 07:37
It looks like better support for Windows programs running under Wine interacting directly with USB devices could finally be on the horizon...

OpenJDK 15 To Have Better Out-Of-The-Box Performance

Phoronix - Fri, 04/17/2020 - 04:10
It turns out our recent OpenJDK 8 through OpenJDK 14 benchmarks caught some on Oracle's Java team by surprise. But they were able to replicate the outcome and as a result OpenJDK 15 will be seeing better out-of-the-box performance...

Ubuntu Server 20.04 CPU Security Mitigation Performance Impact

Phoronix - Fri, 04/17/2020 - 03:00
Earlier this week I published new benchmarks looking at the desktop CPU security mitigation impact with Ubuntu 20.04. Here are similar tests done in looking at the server mitigation impact with the near-final Ubuntu 20.04 LTS while testing server workloads on Intel Xeon and AMD EPYC server platforms. Like the desktop tests, the mitigation impact with the out-of-the-box protections against Spectre, Meltdown, and friends is being compared to booting the same Ubuntu 20.04 release with "mitigations=off" for run-time disabling of the relevant mitigations on each platform.

Mir 1.8 Released With HiDPI Improvements, Better Compatibility Outside Of Ubuntu

Phoronix - Fri, 04/17/2020 - 00:42
Mir 1.8 is available today as the newest feature update to this display stack developed by Canonical that currently is focused on providing a pleasant Wayland compositor experience especially for kiosk-type environments and others wanting to transition from X11 to Wayland...

Open Shading Language Becomes Sixth Academy Software Foundation Project

The Linux Foundation - Fri, 04/17/2020 - 00:01

Developed by Sony Pictures Imageworks, Open Shading Language is the de facto standard shading language for VFX and animation

LOS ANGELES, CA, April 16, 2020 – The Academy Software Foundation (ASWF), a collaborative effort to advance open source software development in the motion picture and media industries, announced that Open Shading Language (OSL) has been approved as the Foundation’s sixth hosted project. Initially developed by Sony Pictures Imageworks, Open Shading Language is the de facto standard shading language for VFX and animation and was recognized with an Academy Scientific and Technical Award in 2017.

OSL was released as open source in 2010 so it could be used by other visual effects and animation studios and rendering software vendors. It has since become the main embedded language in several industry-standard renderers, and it has been used in 100+ films including Spider-Man: Far From Home, The Angry Birds Movie 2, and Men in Black: International.

“Over the past ten years, Open Shading Language has grown to become a critical component of the vfx and animation ecosystem, widely used in production and embedded into several industry-standard renderers,” said Rob Bredow, SVP, Executive Creative Director and Head of Industrial Light & Magic, and Governing Board Chair of Academy Software Foundation. “Many of our members and projects rely on and support OSL, so it’s a natural fit for the Foundation. We look forward to working with the OSL community and supporting the project’s continued development and growth.”

OSL is a small, but rich, language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. It is embedded in many commercial products and used as a dependency in other open source projects. A full list of renderers and other systems utilizing OSL is available here.

“We have seen firsthand how other projects have grown as part of the Academy Software Foundation, and we believe that joining the Foundation is the next step to help us expand the Open Shading Language community,” said Larry Gritz, Software Engineering Architect at Sony Pictures Imageworks and Open Shading Language founder and chief architect. “We have some major development efforts underway, including bringing OSL to a full GPU ray traced implementation, and the additional resources, support, and increased community involvement that the Foundation facilitates will be highly beneficial.”

The Academy Software Foundation will maintain and further develop the project with oversight provided by a technical steering committee. All newly accepted projects, including Open Shading Language, start in incubation while they work to meet the high standards of the Academy Software Foundation and later graduate to full adoption. This allows the Academy Software Foundation to consider and support projects at different levels of maturity and industry adoption, as long as they align with the Foundation’s mission to increase the quality and quantity of contributions to the content creation industry’s open source software base.

Developers interested in learning more or contributing to Open Shading Language can sign up to join the mailing list.

# # # 

About the Academy Software Foundation

Developed in partnership by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, the Academy Software Foundation was created to ensure a healthy open source community by providing a neutral forum for open source software developers in the motion picture and broader media industries to share resources and collaborate on technologies for image creation, visual effects, animation and sound. The Academy Software Foundation is home to OpenVDB, OpenColorIO, OpenEXR, OpenCue, OpenTimelineIO, and Open Shading Language. For more information about the Academy Software Foundation, visit https://www.aswf.io/.

Media Inquiries
Emily Olin
Academy Software Foundation

 

The post Open Shading Language Becomes Sixth Academy Software Foundation Project appeared first on The Linux Foundation.

AMD and DockYard join Academy Software Foundation

The Linux Foundation - Thu, 04/16/2020 - 23:59
AMD Joins Academy Software Foundation as a Premier Member

DockYard joins as a General member

LOS ANGELES, CA, August 16, 2020 – The Academy Software Foundation (ASWF), a collaborative effort to advance open source software development in the motion picture and media industries, a neutral forum for open source software development in the motion picture and media industries, today announced that AMD has joined the Foundation as a Premier member and DockYard as a General member.

The Academy Software Foundation also announced today that Open Shading Language (OSL) has joined as the Foundation’s sixth hosted project. Initially developed by Sony Pictures Imageworks, Open Shading Language is the de facto standard shading language for VFX and animation and was recognized with an Academy Scientific and Technical Award in 2017.  You can read the announcement here: Open Shading Language Joins Academy Software Foundation.

“We passed our goals of $1M in funding and five new projects in our first year; now we are pleased to welcome AMD and DockYard as new members, and Open Shading Language as our sixth Foundation project. We look forward to working with AMD and DockYard, and leveraging their expertise in graphics, rendering, and software development,” said David Morin, Executive Director of the Academy Software Foundation. “Today, our Foundation is strong and our community of engineers is committed. We are ready to face the COVID-19 pandemic and do our part, which is to continue growing the open source model in the motion picture industry so that anyone can use or contribute to our projects from wherever they are, safely at home now or later back at work. We are ready to welcome more projects, host discussions about new projects, and help our open source community of engineers wherever they are in the motion picture industry. We will get through this storm and emerge on the other side, stronger together.

Member Quotes:

AMD:

“Feature film visual effects and post production are areas of significant focus and interest to us. At AMD, we have a long history of supporting and contributing to open source communities, and we are elated to support the Academy Software Foundation,” said James Knight, VFX & Virtual Production Director, AMD. “With the ever-increasing use of AMD’s CPUs in the motion picture industry, and as we collaborate with more and more studios, we feel it is imperative to help drive best practices as a major technology provider. It’s encouraging to see the Academy Software Foundation membership grow, and we are humbled and grateful to be a part of it.” 

DockYard:

“The motion picture and media industries are ripe for the development of digital experiences that not only captivate viewers, but also empower their teams to continue to make ‘movie magic’,” said Jon Lacks, CEO of DockYard, a digital product consultancy. “As evangelists of the open-source community, we’re thrilled to support the Academy Software Foundation in its mission to establish best practices for technology collaboration within the entertainment industry.”

# # #

 About the Academy Software Foundation

Developed in partnership by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, the Academy Software Foundation was created to ensure a healthy open source community by providing a neutral forum for open source software developers in the motion picture and broader media industries to share resources and collaborate on technologies for image creation, visual effects, animation and sound. The Academy Software Foundation is home to OpenVDB, OpenColorIO, OpenEXR, OpenCue, OpenTimelineIO, and Open Shading Language. For more information about the Academy Software Foundation, visit https://www.aswf.io

 

Media Inquiries
Emily Olin
Academy Software Foundation

The post AMD and DockYard join Academy Software Foundation appeared first on The Linux Foundation.

State of software engineering, JavaScript is the future, and more industry trends

opensource.com - Thu, 04/16/2020 - 23:00

As part of my role as a senior product marketing manager at an enterprise software company with an open source development model, I publish a regular update about open source community, market, and industry trends for product marketers, managers, and other influencers. Here are five of my and their favorite articles from that update.


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