Back in March for GDC, Microsoft excitingly announced the official releases of Direct3D 12 Work Graphs for "enabling new types of GPU autonomy" for allowing more rendering work to be offloaded to the GPU. While this greater GPU-driven rendering with Work Graphs has been talked up by Microsoft and other parties, Valve engineers working on VKD3D-Proton for implementing D3D12 over Vulkan have found the new Work Graphs functionality to not be as nearly captivating...
Last week when launching the AMD EPYC 9005 "Turin" processors, on the same day AOCC 5.0 was quietly released as the newest version of AMD's Zen-focused compiler derived from LLVM/Clang. With not only adding AMD Zen 5 "znver5" support but also additional vectorization improvements and other performance optimizations, I was eager to run some benchmarks of AOCC 5.0 against the open-source GCC and LLVM/Clang compilers. Here are those initial benchmarks using dual AMD EPYC 9755 128-core Zen 5 processors.