Open-source News

Tracking The OpenCL Support Status With Mesa Drivers

Phoronix - Tue, 06/13/2023 - 20:05
The convenient Mesa Matrix tracker that has long shown Vulkan and OpenGL versions and extensions supported by the different open-source drivers has also now begun reporting OpenCL support...

Intel Linux Graphics Driver Continues Work Toward Per-Client Memory Reporting

Phoronix - Tue, 06/13/2023 - 18:21
One of the interesting Intel i915 DRM kernel driver patch series being worked on recently is fdinfo memory statistics with the ability to report per-process/client memory statistics around vRAM use...

Virtual PCM Test Driver Coming With Linux 6.5 To Help With Audio Testing & Fuzzing

Phoronix - Tue, 06/13/2023 - 18:09
Last month I wrote about the virtual ALSA driver being developed for the Linux kernel. That driver has now morphed into the Virtual PCM Test driver and is on its way with the upcoming Linux 6.5 cycle...

Zink OpenGL-On-Vulkan Sees More Performance Tuning, Regression Fixing

Phoronix - Tue, 06/13/2023 - 17:50
Following my recent RADV+Zink vs. RadeonSI OpenGL benchmarking for various games and workloads, Valve's Zink lead developer Mike Blumenkrantz was hopping on some of the benchmarks where this generic OpenGL-on-Vulkan implementation lagged behind the RadeonSI Gallium3D driver...

How to Upgrade Debian 11 to Debian 12 (Bookworm) via CLI

Tecmint - Tue, 06/13/2023 - 14:38
The post How to Upgrade Debian 11 to Debian 12 (Bookworm) via CLI first appeared on Tecmint: Linux Howtos, Tutorials & Guides .

Are you planning to upgrade to the latest release of Debian 12 (codenamed “Bookworm”), from Debian 11? But did you know that instead of downloading

The post How to Upgrade Debian 11 to Debian 12 (Bookworm) via CLI first appeared on Tecmint: Linux Howtos, Tutorials & Guides.

VMware SVGA Graphics Driver Switches To NIR By Default

Phoronix - Tue, 06/13/2023 - 06:25
VMware's SVGA Gallium3D driver that provides OpenGL support within guest virtual machines running with VMware virtualization products is now finally defaulting to using the modern NIR intermediate representative rather than Gallium3D's TGSI...

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