GTK 4.15.0 is now available as part of the new unstable series for this widely used open-source toolkit. Most notable with GTK 4.15.0 is the Vulkan renderer being used by default on supported systems...
KDE developer Nate Graham is back from the latest KDE sprint in Germany and out with his new weekly status report to highlight all of the interesting KDE changes that landed this week...
Valve and CodeWeavers today released the Proton 9.0 Release Candidate 2 build based off Wine 9.0 for powering Steam Play to enjoy an excellent assortment of modern (and legacy) Windows games on Linux...
Given a two year old bug against Mesa around slow initialization/start-up time for GTK4 on Intel graphics, prolific Zink developer Mike Blumenkrantz recently took to optimizing Zink's start-up time for this generic OpenGL-on-Vulkan driver implementation...
After several years of the GNOME Foundation running at a deficit (loss), the GNOME Foundation is going to be driving a push for greater fundraising...
As mentioned following the AMD GFX90C target being added, the GCC 14 compiler code was branched from the main Git branch with release preparations for GCC 14 underway. A status report was just published outlining release plans for getting GCC 14.1 stable out around 7 May...
As the last feature patch prior to the GCC 14 compiler code being branched today and GCC 15 opening up on the mainline codebase, AMD GFX90C support was merged for enabling GPU OpenMP device offloading to the numerous AMD SoCs/APUs with the GFX9/Vega graphics...
Following the big set of Xe DRM driver updates for Linux 6.10 and earlier Adaptive Snyc SDP, Lunar Lake display support, and more DG2 PCI IDs for i915 pulls sent in over weeks prior for this next kernel version, the drm-intel-gt-next pull request was submitted today for last minute Intel graphics driver feature changes aiming for Linux 6.10...
AMD's Linux graphics driver engineers continue being quite busy preparing for multiple new hardware IP...
The Servo web engine developers have enjoyed a busy April with a number of new features added to this Rust creation...
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