So far when it comes to Direct Rendering Manager (DRM) / Kernel Mode-Setting (KMS) display drivers for Linux, there are Rust efforts underway for the Apple Silicon kernel graphics driver with the Asahi Linux project as well as the new Nova effort for a modern open-source NVIDIA kernel driver from Red Hat. Also now out from Red Hat is posting the Rust bindings for KMS to review plus porting the existing Virtual KMS driver over to Rust as the "RVKMS" driver...
KDE developers continue to be quite busy fixing a variety of regressions -- including some crashes -- with the new KDE Plasma 6 desktop stack. Plasma 6.0.3 will ship next week with yet more fixes while some feature work toward Plasma 6.1 is also underway...
Wine 9.5 is out as the newest bi-weekly development release for this open-source software to enjoy Windows games and applications under Linux...
Microsoft is rolling out WSL 2.2.1 to WIndows Subsystem for Linux (WSL) users with more reliable networking support, hang fixes, and other improvements...
The RISC-V architecture updates were sent out today for the in-development Linux 6.9 kernel ahead of the v6.9-rc1 release this Sunday...
While there is AOMP for OpenMP device offloading based on the LLVM/Clang compiler, less talked about and not as feature-rich is the AMDGCN back-end within the GNU Compiler Collection (GCC) that is also worked on for OpenMP device offloading capabilities to Radeon GPUs. Squeezing in for the upcoming GCC 14.1 stable release is GFX1103 support for AMD APUs with RDNA3 integrated graphics...
Loongson continues enabling more kernel functionality for their LoongArch processor port for the upstream Linux kernel. With Linux 6.9 they sent out today a set of patches enabling more features for this Chinese CPU architecture...
The latest LibreOffice drawing code has enabled support for making use of multi-threaded 3D rendering...
Due to some games checking the graphics card's vendor ID and matching to NVIDIA then just assuming it's NVIDIA's official (proprietary) driver in use, the Mesa NVK Vulkan driver has added a workaround to allow concealing the vendor ID in order to bypass NVIDIA-specific checks such as for the driver version in use...
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