Yesterday I provided a glimpse of the AMD changes coming to Linux 6.3 while today the table is turned and looking at the Intel changes on deck for this next Linux kernel version...
Back in August at SIGGRAPH was the landmark announcement by DreamWorks Animation that they would open-source their MoonRay renderer. MoonRay has been used in feature animated films like How To Train Your Dragon: The Hidden World, The Bad Guys, Puss In Boots: The Last Wish, and others. The open-source code drop is finally set to happen soon...
Following Friday's release of Wine 8.2, Wine-Staging 8.2 is now available that ships with more than 530 patches atop the upstream Wine code-base to provide various experimental/testing features...
With the Linux 6.3 merge window opening up following tomorrow's stable debut of the Linux 6.2 kernel, there is a lot to be excited about if you are a customer of AMD's recent CPUs or GPUs...
Exposed via Linux's very versatile perf subsystem has been per-package energy monitoring via the RAPL (Run-Time Average Power Limiting) counters. But AMD's counters also support per-core energy monitoring and now with a tiny kernel patch those sensors too will be exposed via perf...
Ahead of the Linux 6.3 merge window officially opening up following the Linux 6.2 stable release tomorrow, Arnd Bergmann has already mailed in his pull requests of the Arm SoC and defconfig updates for this next kernel version. Most notable is having mainline support for the Qualcomm Snapdragon 8 Gen 2 as well as some other new, high-end embedded SoCs...
After last month's initial Debian 12 freeze, this week the "Bookworm" Linux distribution release entered its soft freeze...
It's not exactly the most applicable configuration for hardware and software, but a 24% performance boost is nothing to sneeze at... A 24% performance boost when for an open-source game when using the Intel ANV Vulkan driver with older Gen8 Broadwell or Gen9 Skylake graphics while using the Zink layer...
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