The Khronos Group with LunarG has now published the Vulkan SDK 1.3.239 release that is the first version of the software development kit with the Vulkan Video extensions now present...
With recent NVIDIA's proprietary driver updates continuing to refine their Wayland support, the open-source AMDGPU Linux graphics drivers continuing to be enhanced, and work on the GNOME desktop with Mutter compositor continuing to advance, today's benchmarking article is looking at how the GNOME session under X.Org and Wayland for (X)Wayland is performing across various Linux games. It's been a while since I last ran a X.Org vs. (X)Wayland Linux gaming comparison so today's article is a fresh look from Ubuntu 22.10 while moving to the very latest graphics drivers and newest Steam Play Experimental state.
Code merged last week to Mesa 23.1 by AMD ensures that a linear copy buffer is made on the display/scanout GPU when dealing with EGL contexts under Wayland or X11. This follows an optimization made last year to Mesa's GLX code within X.Org environments for enhancing the PRIME/multi-GPU support...
Merged on Sunday prior to tagging Linux 6.2-rc6 is a late "fix" for the AMD Secure Encrypted Virtualization Secure Nested Paging (SEV-SNP) code to avoid possible situations of undefined behavior with difficult to debug issues where a modern Linux host with SEV-SNP may try booting a Linux virtual machine with an outdated kernel...
Last week the Fedora Engineering and Steering Committee (FESCo) signed off on Fedora 38 shipping with its planned bleeding-edge compiler toolchain, most notably including the upcoming GCC 13 compiler...
Labwc that has been in development for a few years as a window-stacking Wayland compositor issued its latest release this weekend...
Unvanquished 0.54 was released overnight as the latest update across the array of many releases going back a decade for this open-source first person shooter game. With Unvanquished 0.54 there continues to be enhancements to its renderer, the project is now providing ARM binaries on Linux to complement their x86/x86_64 builds, user-interface improvements, and gameplay enhancements...
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