System76 has been developing their own COSMIC desktop as the next evolution for their Pop!_OS Linux distribution built atop an Ubuntu base. Interestingly with this big COSMIC desktop undertaking, which is being written in the Rust programming language, they have decided to shift away from using the GTK toolkit to instead make use of Iced-Rs as a Rust-native, multi-platform graphical toolkit...
It's happening, folks! Linus Torvalds already indicated recently he intends to pull the initial Rust programming language support into the Linux 6.1 kernel cycle and today that pull request was submitted to him. Linux 6.0 isn't out yet but should be on Sunday unless any last minute problems, which in turn will mark the start of the two week v6.1 merge window...
In addition to Ubuntu 22.10 switching to PipeWire as the default audio server replacement to PulseAudio, upstream Debian has done the same ahead of their Debian GNU/Linux 12 release next year...
AMD's Linux graphics driver engineers this week sent out their latest patch series working on workload hints that are used for dynamically tuning the power profile of AMD GPU SoCs based upon the specified workload indicator...
For those with an AMD APU system like the Steam Deck and using the Mesa Radeon Vulkan driver "RADV" and wanting to enjoy the popular game Red Dead Redemption 2, an important fix has been merged for Mesa 22.3...
Well known Zink developer Mike Blumenkrantz, working for Valve on improving Mesa's OpenGL-on-Vulkan driver, has kicked off October by removing a lot of old Mesa code...
It was a very exciting September with the launch of the AMD Ryzen 7000 series "Zen 4" processors, Intel revealing a lot more about Arc Graphics, Linux 6.0 getting buttoned up while feature work toward Linux 6.1 accelerated, ongoing exciting kernel work around MGLRU / IO_uring / RT / etc, and other software releases like GNOME 43 and LLVM 15 all made for an eventful month...
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