Last Friday Mesa classic drivers were removed from the mainline code-base and punted off to an "Amber" code branch where they will receive whatever attention moving forward. With that classic Mesa code removed, more code cleaning is now happening on top of the tens of thousands of lines of code already removed. Intel's OpenSWR driver has also now been removed from mainline...
The Panfrost Gallium3D OpenGL driver and PanVK open-source drivers in Mesa have come a long way via reverse-engineering for Arm Mali graphics support. However, to this point the focus has been on Arm's "Midgard" and "Bifrost" architectures while the newer "Valhall" architecture has been around the past two years. The Panfrost effort for bringing up Valhall is now getting underway...
With Imagination Technologies having sold off what was MIPS Technologies several years ago and that CPU architecture having been abandoned now, Imagination today announced "Catapult" as their new family of RISC-V processor IP...
While the performance of LLVM/Clang has improved a lot over the years and for x86_64 and AArch64 can be neck-and-neck with the GCC compiler, the fierce performance battle is not over. With LLVM/Clang 14.0 due out in the early months of 2022 will be more performance work with one recent commit in particular showing a lot of promise...
In 2022 we will very likely see the experimental Rust programming language support within the Linux kernel mainlined. Sent out this morning were the updated patches introducing the initial support and infrastructure around handling of Rust within the kernel...
Last week marked the debut of the highly anticipated Blender 3.0 open-source 3D modeling software. Since then I have been very busy putting Blender 3.0 through its paces with a lot of performance benchmarking across various CPUs and GPUs.
Pages