While the open-source Intel and Radeon OpenGL drivers within Mesa have long employed an on-disk shader cache to help with game load times by being able to load previously compiled shaders from disk, the Nouveau "NVC0" Gallium3D driver is on the heels of finally seeing similar support...
Most probably didn't even realize LLVM had a Go language front-end, but this past week it was dropped from the official source mono repository...
Motivated by last week's Windows vs. Linux benchmarks with the 128-thread AMD Ryzen Threadripper 3990X here are Windows 10 Pro and Enterprise benchmarks on the 32-core / 64-thread AMD Ryzen Threadripper 3970X up against eight Linux distributions.
If you have been looking for a simple dock/launcher that natively supports Wayland, LavaLauncher 1.6 is available as one such solution...
With BUS1 not looking like it will come to fruition anytime soon as an in-kernel IPC mechanism and the kernel module for it not being touched since last March, the same developers continue pushing ahead with Dbus-Broker as the user-space implementation focused on D-Bus compatibility while being higher performing and more reliable than D-Bus itself...
Arm has been developing the ASTC encoder as the texture compressor for Adaptive Scalable Texture Compression (ASTC) as open-source but until last week was carrying a restrictive license...
Valve open-source driver developer Samuel Pitoiset has contributed some improvements to Mesa 20.1's Radeon Vulkan "RADV" driver benefiting GCN 1.0/1.1 graphics cards...
Pages