Since the release at the end of February of Valve's Steam Deck there has been numerous Phoronix readers wondering about the CPU performance of the Steam Deck's AMD APU in non-gaming workloads and just how viable the Steam Deck could be for a converged device for desktop uses. Here is some commentary on that front and benchmark results.
Blender 3.1 is out today as the newest feature release to this incredibly powerful, open-source and cross-platform 3D modeling software...
As part of diversifying their supported range of Linux distributions since it was announced CentOS 8 would be going end-of-life, the popular cPanel commercial software package for easing the administration of Linux web server has added support for AlmaLinux and wit cPanel v102 is full support for Ubuntu 20.04 LTS...
Microsoft has laid out a proposal whereby they are hoping to contribute support for DirectX, the HLSL shading language, and Vulkan graphics support to the upstream LLVM/Clang compiler...
AMD continues recruiting more Linux engineers to join the company not only for their EPYC server processors given the dominance of Linux on the server/HPC front but also as part of their growing Linux client ambitions covering custom SoCs using Linux from Valve's Steam Deck to the Tesla in-vehicle infotainment system over to just running AMD Ryzen processors on Linux. This is good to see given AMD's traditionally much smaller Linux pool of talent compared to Intel's massive Linux/open-source engineering headcount...
One of many promising kernel patch series at the moment for enhancing Linux kernel performance is the multi-gen LRU framework (MGLRU) devised by Google engineers. They found the current Linux kernel page reclaim code is too expensive for CPU resources and can make poor eviction choices while MGLRU aims to yield better performance. These results are quite tantalizing and MGLRU is now up to its ninth revision...
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